Star Citizen Alpha 3.12.0

Patch mineur

3.12.0

liveArchivé

Sorti le 11 janvier 2021

Alpha Patch 3.12.0b has been released onto the LIVE servers and is now available! Patch should now show: VERSION 3.12.0-LIVE.6787151. Database Reset: NO Long Term Persistence: Enabled Starting aUEC: 20,000

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Sortie

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Lecture

~2 min

Notes de patch

~2 min de lecture

Sommaire · 1 sections
  1. Notes

Notes

Star Citizen Patch 3.12.0b Hotfix

Alpha Patch 3.12.0b has been released onto the LIVE servers and is now available! Patch should now show: VERSION 3.12.0-LIVE.6787151. Database Reset: NO Long Term Persistence: Enabled Starting aUEC: 20,000

Known Issues

  • When logging into some commodity and refinery kiosks, they can display incorrect Commodity Information and Prevent Sales

Workaround: Try other trade terminals at a different location. Test relogging and trying again. Area18 specifically will error and fail in the Admin Office trade terminals

  • Illegal drug terminals are missing from their intended locations in rest stops

Workaround: We have temporarily added Slam sell inventories to two junk sites in the PU

  • Selling commodities from personal Inventory causes a service error

Workaround: Make a commodity cargo box in a ship cargo grid and sell through the ship inventory.

  • The mission named “ A Very Difficult Task “ automatically completes when accepted
  • Select CRU series station external elevators are missing (CRU-L1 and CRU-L5)
  • Attempting to sell minerals in Prison results in a Processing screen and then a transaction failed message
  • The shopkeepers of both Live Fire Weapons and Garrity Defense are stood away from their desks
  • Being arrested with both utility slots occupied causes the player to respawn in prison with a broken multi-tool
  • Mission givers AI will break if a NPC sits in their designated seat before they do

Major bug fixes

  • Bounty Assessment missions should now show correctly again and let the player progress into further missions after a player does a character reset
  • After exiting Quantum Travel, the QT HUD on ships should no longer get stuck displaying while the QT drive is cooling down
  • Ground vehicles should no longer take intermittent damage during travel across the surface of low gravity moons
  • Players should now be able to activate mining consumables in the Mole using the inner thought UI
  • Players should no longer gain a crimestat after completing bounty missions
  • Fixed an issue causing ships to despawn after a player disembarks for a short duration
  • Contract popups should no longer contain “mission(Title)” instead of the intended text

Technical

  • Fixed 7 Client crashes
  • Fixed 2 Server crashes

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Aucun diff calculé pour ce patch. C'est probablement le premier ingéré, ou le job de diff n'a pas encore tourné.